About Demofox

I'm a game and engine programmer at Blizzard Entertainment and have been making games since 1990 (starting out with QBasic and TI-85 games) My shipped titles include: * Heroes of the Storm * StarCraft II: Heart of the Swarm & Legacy of the void * Insanely Twisted Shadow Planet (PC) * Gotham City Impostors (PC, 360, PS3) * Line Rider (PC, Wii, DS) I also like hiking, making music, learning cool new stuff and attempting the impossible.

B.A.M. Neural Networks

Neural networks (officially “Artificial Neural Networks”) are computer simulations of neurons. ┬áSimulating neurons in software allows programs to do things that you would normally need a human brain to do, such as recognizing patterns, learning over time, or making non-obvious … Continue reading

Encryption 101: Realistic Security

This is the fifth article in a series on the basics of cryptography: Cryptography 101: Hashing Cryptography 101: Encryption – One Time Pad Cryptography 101: Encryption – Symmetric Keys Cryptography 101: Encryption – Asymmetric Keys Cryptography 101: Realistic Security DISCLAIMER: … Continue reading